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Created with Raphaël 2.2.022Jul29Jan7Nov524Oct162130Sep2625929Aug2825211515Jul1098543130Jun2820191612111097331May28Update README.mdmastermasterCaptures a movie automatically Merge branch 'master' into 'master'fix the splitting pixels listAdjusted the alpha in the pixel shaderImproving channel blendingFixed bug in segmentation that was combining connected components togetherreformatted copyright headersFinal binary release for paperv0.5v0.5Removed excess memory usage on startupFormat READMEMade README a markdown documentBinary releasev0.4bv0.4bFixed deprecated gmdistribution function for the compilerAdded the correct d3d shader compilerBinary Releasev0.3bv0.3bUpdated the tracker to use VS 2013Updated lever-3d VS project to 2013Compile script now rebuilds mex files each timeBinary releasev0.2bv0.2bAdded README fileMATLAB takes control of the renderer during initial loadFixed resize to not always restart the rendererSmall bug fixes in mex fileRemoved automatic window resize on openFixed and strengthened error checking in the creation of render resourcesInitial values in the Static Texture Material were not all setFixed depth stencil bug where an extra shader line was removed in a previous commitRemoved unused flag on render packageFixed bug where renderable flag was not set on creationAdded CUDA EULAAdded licensing to the head of the Static Pixel Shaderadd a copyright header to source filesCOMPILED version 0.1bv0.1bv0.1bAdded CUDA dependencySet up MATLAB compilerfixed timer for compiled versionfixed window sizeAdded movie capture functionAdded files from the local path
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