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Commit acf5e4c6 authored by Eric Wait's avatar Eric Wait
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Fixed depth stencil bug where an extra shader line was removed in a previous commit

parent ffafb24a
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......@@ -338,6 +338,7 @@ void createStaticVolumeShaderText(std::string strChans)
shaderText += "\t\toutput.color.a *= distMult;\n";
shaderText += "\t}\n";
shaderText += "\n";
shaderText += "\toutput.depth = 1.0f;\n";
shaderText += "\n";
shaderText += "\treturn output;\n";
shaderText += "}\n";
......
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