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Commit 6fd4a3d4 authored by Eric Wait's avatar Eric Wait
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Brought the close clipping plane closer

parent 173aef6c
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......@@ -102,7 +102,7 @@ void Camera::setUpDirection(Vec<float> upDirectionIn)
void Camera::updateProjectionTransform()
{
projectionTransform = DirectX::XMMatrixPerspectiveFovRH(DirectX::XM_PI/4.0f, (float)gWindowWidth/gWindowHeight, 0.2f, 25.0f);
projectionTransform = DirectX::XMMatrixPerspectiveFovRH(DirectX::XM_PI/4.0f, (float)gWindowWidth/gWindowHeight, 0.1f, 25.0f);
}
......
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